const rankRewardDailyMap = new Map([
    [1,6000000],
    [2,3000000],
    [3,2000000],
    [4,1000000],
    [5,800000],
    [6,600000],
    [7,500000],
    [8,300000],
    [9,200000],
    [10,100000],
]);

const rankRewardMonthMap = new Map([
    [1,300000000],
    [2,150000000],
    [3,80000000],
    [4,60000000],
    [5,40000000],
    [6,20000000],
    [7,10000000],
    [8,8000000],
    [9,6000000],
    [10,5000000],
    [11,3000000],
    [12,3000000],
    [13,3000000],
    [14,3000000],
    [15,3000000],
    [16,2000000],
    [17,2000000],
    [18,2000000],
    [19,2000000],
    [20,1000000],
    [21,1000000],
    [22,1000000],
    [23,1000000],
    [24,1000000],
    [25,1000000],
    [26,1000000],
    [27,1000000],
    [28,1000000],
    [29,1000000],
    [30,1000000],
]);

const dailyGiveMap = new Map([
    [23,30000],
    [24,100000],
]);

//V0-V6时读取
const alcWorkShopVipMap = new Map([
    [0,10000],
    [1,30000],
    [2,50000],
    [3,100000],
    [4,300000],
    [5,500000],
    [6,1000000],
]);

//铁血战争伤害条件
const ironWarHurtMap = new Map([
    [1,1000000],
    [2,6000000],
    [3,30000000],
    [4,100000000],
    [5,300000000],
    [6,600000000],
    [7,1200000000],
    [8,2000000000],
]);

const ironWarMap = new Map([
    [1,200],
    [2,100],
    [3,35],
    [4,20],
    [5,10],
    [6,5],
    [7,2],
    [8,1],
]);

module.exports = {rankRewardDailyMap,rankRewardMonthMap,dailyGiveMap,alcWorkShopVipMap,ironWarHurtMap,ironWarMap};